
Senior Producer with 20+ years in game and media development, from licensed console titles to educational and indie games. Proven track record of shipping numerous commercial titles (including Star Wars, Shrek, The Abyss: Incident at Europa, and An American Tail) and overseeing 500+ full-cycle student-led productions simulating industry-level pipelines. Expert in Agile/hybrid production, UX, and design leadership. Passionate about holistic management, empowering teams, and delivering player-focused, on-time releases.